Dynamic objects can be moved, scaled and rotated, using the gizmo icons, press the center of the object gizmo to cycle between the different modes.
To make an object Dynamic tick the “Dynamic” box in the Model menu. It possible to move, rotate and scale a dynamic object.
Tick the dynamic box again to turn the dynamic option off, turning the object back to static therefore locking the object to the desired position.
Note that Global Illumination (GI) is turned off every time you change the mode, choose pre-calculated light in
the global illumination panel to rebuild the solution
WARNING! You can undo most operations, but material manipulation and changes to the mesh like merging together
or deleting is not supported. So be careful when manipulating dynamic objects. Save often! or use autosave feature to recover your work.