Importing

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Import  


The import function allows you to import single objects or full scenes created by many industry standard 3D packages, including

3DS, DAE, SKP, KMZ, OBJ, DXF, IFC , FBX and many more.


You can import over 50 different 3D file formats, check the list bellow to find the format of your choice.


RENDERLights also supports Google 3DWarehouse, where you can download thousands of free 3D models – fast and easy.


Note: 3D Warehouse models can be imported as new scene or incorporate to existing project.



Common interchange formats                        

   Collada ( .dae )

   Blender 3D ( .blend )

   3ds Max 3DS ( .3ds )

   3ds Max ASE ( .ase )

   Wavefront Object ( .obj )

   Industry Foundation Classes (IFC/Step) ( .ifc )

   XGL ( .xgl,.zgl )

   Stanford Polygon Library ( .ply )

   *AutoCAD DXF ( .dxf )

   LightWave ( .lwo )

   LightWave Scene ( .lws )

   Modo ( .lxo )

   Stereolithography ( .stl )

   DirectX X ( .x )

   AC3D ( .ac )

   Milkshape 3D ( .ms3d )

   * TrueSpace ( .cob,.scn )

Motion Capture Formats

   Biovision BVH ( .bvh )

   * CharacterStudio Motion ( .csm )

Graphics Engine Formats

   Ogre XML ( .xml )

   Irrlicht Mesh ( .irrmesh )

   * Irrlicht Scene ( .irr )

Game file formats

   Quake I ( .mdl )

   Quake II ( .md2 )

   Quake III Mesh ( .md3 )

   Quake III Map/BSP ( .pk3 )

   * Return to Castle Wolfenstein ( .mdc )

   Doom 3 ( .md5* )

   *Valve Model ( .smd,.vta )

   *Starcraft II M3 ( .m3 )

   *Unreal ( .3d )

Other file formats

   BlitzBasic 3D ( .b3d )

   Quick3D ( .q3d,.q3s )

   Neutral File Format ( .nff )

   Sense8 WorldToolKit ( .nff )

   Object File Format ( .off )

   PovRAY Raw ( .raw )

   Terragen Terrain ( .ter )

   3D GameStudio (3DGS) ( .mdl )

   3D GameStudio (3DGS) Terrain ( .hmp )

   Izware Nendo ( .ndo )


*An asterisk indicates limited support