RENDERLights new material library and shader editor, allows you to drag and drop materials to any object on the scene.
Drag material + Alt Key to duplicate a material
Drag material + shift to set one material to all selected objects
Right click any project material to save to my materials. My materials are saved to user account.
Materials can be edited on many ways, uv coordinates will be required if one will like to tile and wrap textures around an object.
UV Mapping can be applied to static and dynamic objects