You can use arrow keys to move back and forth, right and left. Or you can use “W”,”A”,”S”,”D” on the keyboard.
Use Pgup and Pgdn or Q and Z to control up and down displacement.
Right click and hold the mouse button to change the camera direction/"move your head".
Use the wheel mouse + CTRL to change the field of view.
Camera banking can be controlled by pressing X or C.
You can also use game controllers to move around the scene.
Is a good practice to save camera position the first time you import a model to a new scene,
You can do that by first select the desired view and then saving it to a selected keyboard position.
Use Alt+Number to set the view (Example ALT-1) the you can simply call the position by pressing the number (1).
You can save up to 10 positions with this method.
gamepad look up/down inverted by default
gamepad look up/down depends on Fly mode
Support for Xbox and Logitech game pad Controllers
default movement speed reduced 80 -> 10 m/s
alt+ and alt- change rotation speed (for gamepad, x, c), speed is saved to rlproj
in gamepad+multicamera mode, reduce rotation speedup from 3x/4x to 1.5x/2x